﻿/**
 * \brief This class handles generic game flow
 * This class will be responsible for overall game flow
 * DO NOT put level or player specific logic within this class
 */

using UnityEngine;
using KaoticSSB.GameModes;

namespace KaoticSSB
{
	public class GameManager : MonoBehaviour 
	{
		void Start () 
		{
		}

		void Update () 
		{
		}
	}
}